Publication Information
- Ginga S : Ultraman Ginga Strium
- Japanese : ウルトラマンギンガストリウム
- Version : Ultraman Ginga S
- Label : Mode
- Alter Ego : Hikaru Raido
- Type : Ultra Warriors
- Announcement : Grant Ginga power! Ginga Strium!
- Height : Micro ~ Infinity
- Weight : 0 ~ Infinity
- Time Limit : 3 Minutes
- Flight Speed : Mach 2 ~ 2.5
- Body Features :
- Color Timer : Ginga's operates like any other color timer. Given his Spark Doll Nature, though, going over this limit won't directly affect Hikaru besides leaving him tired, upon going over the limit Ginga will forcibly disappear, leaving Hikaru wherever Ginga was before, potentially putting Hikaru in a dangerous situation.
- Ultra Armor : Ginga's operates like any other Ultra Armor. At one point it was seen glowing bright white. His armor is fire resistant to the point that he withstood King Pandon's flames.
- Zenshin Crystals : The crystals on Ginga's forehead, shoulders, forearms, chest and shins. They allows Ginga to manipulate plasma energies and are the means by which several of his finishers are accessed. Though blue by default, these crystals change color when Ginga uses most of his finishers.
- Strength : Ginga possesses enough strength to throw a being like Kemur Man out into space with little effort. Ginga was also capable of battling EX Red King in Ultraman Ginga S.
- Affiliation :
- Gender : Male
- Origin : Somewhere from the future, separated from a single entity
- Appeareance : Ultraman Ginga S
Ultraman Ginga Strium is the powered up version of Ultraman Ginga, accessed by the fusing with Ultraman Taro via the Strium Brace. In this form he can use the special moves of the Six Ultra Brothers: He also bears Protector armor on his shoulder blades, shoulders, and under his crystals, which resembles Taro's armor, sports a Beam Lamp like Seven and Taro, and his markings have changed to more resemble theirs. Whenever Ginga Strium used their techniques, he spontaneously emitted similar grunts to them. After Ginga Strium and Victory's battle against Vict Lugiel had over, Taro left with his job on Earth is done. Due to this, Ginga lost his access over Strium Mode.
Techniques
Physical
- Ginga Strium Hyper Punch : Ginga attack with a continuous flurry of highly destructive punches
- Ginga Strium Hyper Kick : Ginga attacks with a high speed kick. There is a knee variation.
- Ginga Strium Hyper Chop : Ginga delivers several chops to the enemy in a vigorous fashion.
- Ginga Strium Hyper Fly : Ginga's flight speed is now improved.
- Ginga Spark : Ginga can also use the Ginga Spark as a weapon, though its potential as weapon is unknown, due to it being used by the previous Ginga during a brief flashback. Ginga also can change the Ginga Spark into the Ginga Spark Lance.
- Ginga Spark Lance : The Ginga Spark can transform into a polearm-shaped weapon. This was rarely used in this form.
- Ginga Especially : Ginga's last and strongest special move, it is where Ginga fires a rainbow colored beam from his whole body. It was first used in his original form during the final battle against Dark Lugiel on the moon.
- Ginga Comfort : Ginga can shine a soft ray from his right hand which rains down on the opponent sedating them. This attack is similar to Ultraman Cosmos' Full Moon Rect. When used Ginga's crystals shine green. This ability was first used in the previous series, but returned in episode 11 of Ginga S when trying to separate Gan Q from Yoshida.
- Cosmo Miracle Ray : The combined power of the six Ultra Brothers. It is powerful enough to even overpower Hyper Zetton.
- Ultraman
- Specium Ray : Ginga can use Ultraman's Signature ray using the same hand movements. First used to finish the remaining Chiburoids/Inpelaizers and later against Five King.
- Ultra Slash : Ultraman's ring of light, used to cut through objects.
- Zoffy
- M87 Ray : Zoffy's signature beam, first used against Alien Guts Bolst/Fire Golza.
- Z-Ray : Ginga can fire Zoffy's electrical ray using the same hand movements. First used against Vict Lugiel.
- Ultraseven
- Wide Shot : Seven's L style beam. Ginga first used it while flying to finish King Joe Custom. Unlike Seven's, Ginga uses a blue version.
- Emerium Ray : Ginga can fire the Emerium ray by putting his fingers to his beam lamp like Seven does
- Ultraman Jack
- Ultra Shot : Ginga can use Ultraman Jack's Ultra Shot using the same hand movements. First used on Android One Zero/Sadola.
- Ultra Barrier : Jack's telekinetic barrier. First used by Hikaru to escape Yapool's dimensional drift. It was also used by himself in episode 13 to shield himself from the Victorium Cannon.
- Ultraman Ace
- Metallium Ray : Ginga can use Ultraman Ace's signature move using the same hand movements. First used on Giant Yapool and later against Alien Chibu Exceller/Five King.
- Punch Laser : Ace's beam from his Beam Lamp.
- Ultraman Taro
- Storium Ray : Ginga can use Taro's Signature ray using the same hand movements. First used on Chiburoids/Inpelaizers.
- Blue Laser : A technique used by Taro, via his bracelet.
- Main Articles : Ultraman Ginga Strium Cyber Cards
- Creator : XIO Headquarters
- Users : XIO Headquarters
- Power :
- Appeareance :
- Main Article : Ultraman Ginga Characters